AI Insights · Timothy · April 2024
Top 5 Co-op Games on Android in Saudi Arabia, Q1 2024
In Q1 2024, the top 5 co-op games on Android in Saudi Arabia showed diverse trends in downloads, revenue, and active users, with PUBG MOBILE and Roblox leading the pack.
In Q1 2024, the top 5 co-op games on Android in Saudi Arabia exhibited diverse performance trends in downloads, revenue, and active users, according to data from Sensor Tower. Here's a closer look at how each game fared:
PUBG MOBILE from Level Infinite saw a significant increase in weekly revenue, peaking at approximately $357K in mid-January and mid-March. Weekly downloads fluctuated, starting at around 22.9K in early January and reaching a high of 31.1K by the end of March. Active users showed a positive trend, growing from 427K at the beginning of January to nearly 480K by mid-March.
Roblox by Roblox Corporation maintained a steady weekly revenue, ranging between $85K and $105K throughout the quarter. Weekly downloads were strong, beginning at 32.1K in early January and climbing to 38.5K by the end of March. Active users remained consistently high, averaging around 1.1M, though there was a slight dip in February before recovering in March.
Whiteout Survival from Century Games PTE. LTD. experienced varied trends. Weekly revenue peaked at $91K in early February but declined to around $60K by the end of March. Downloads saw a significant rise in February, reaching a high of 38.1K, but later settled at around 17.5K. Active users increased from 34.8K in early January to a peak of 73.9K in mid-February, before stabilizing around 66.5K in March.
TopTop: Games&Chat by Social Game Lab had a steady weekly revenue, averaging around $44K to $62K. Downloads fluctuated, with a high of 17.8K in early January but dropping to around 7.8K by the end of March. Active users showed a slight decline from 99.6K in early January to approximately 87.7K by the end of March.
Clash of Clans from Supercell had a more modest revenue performance, with weekly earnings peaking at $41.5K in early March. Downloads remained relatively stable, ranging from 5.1K to 6.9K throughout the quarter. Active users showed a strong presence, peaking at 589K in mid-February before settling around 487K by the end of March.
For more detailed insights and data, visit Sensor Tower.